#![no_std]
#![no_main]
use agb::{
display::{
tiled::{RegularBackgroundSize, TileFormat, TiledMap},
Font, Priority,
},
include_font,
};
use core::fmt::Write;
static FONT: Font = include_font!("examples/font/ark-pixel-10px-proportional-ja.ttf", 10);
#[agb::entry]
fn main(mut gba: agb::Gba) -> ! {
let (gfx, mut vram) = gba.display.video.tiled0();
let vblank = agb::interrupt::VBlank::get();
vram.set_background_palette_raw(&[
0x0000, 0x0ff0, 0x00ff, 0xf00f, 0xf0f0, 0x0f0f, 0xaaaa, 0x5555, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
]);
let background_tile = vram.new_dynamic_tile().fill_with(0);
let mut bg = gfx.background(
Priority::P0,
RegularBackgroundSize::Background32x32,
TileFormat::FourBpp,
);
for y in 0..20u16 {
for x in 0..30u16 {
bg.set_tile(
&mut vram,
(x, y),
&background_tile.tile_set(),
background_tile.tile_setting(),
);
}
}
vram.remove_dynamic_tile(background_tile);
let mut renderer = FONT.render_text((0u16, 3u16));
let mut writer = renderer.writer(1, 2, &mut bg, &mut vram);
writeln!(&mut writer, "Hello, World! こんにちは 世界").unwrap();
writeln!(&mut writer, "This is a font rendering example").unwrap();
writer.commit();
bg.commit(&mut vram);
bg.set_visible(true);
let mut frame = 0;
loop {
let mut renderer = FONT.render_text((4u16, 0u16));
let mut writer = renderer.writer(1, 2, &mut bg, &mut vram);
writeln!(&mut writer, "Frame {frame}").unwrap();
writer.commit();
frame += 1;
vblank.wait_for_vblank();
bg.commit(&mut vram);
renderer.clear(&mut vram);
}
}